Beth Mohler
3D Environment Artist
San Francisco, California
beth.mohler42@gmail.com
www.bethmohler.com
SOFTWARE SKILLS
Maya
Zbrush
Photoshop
Substance Painter
Marmoset Toolbag
Unreal Engine 4
Unity
WORK EXPERIENCE
3d Modeler - Electronic Arts/Maxis
April 2017 - Present
Titles: The Sims Mobile, The Sims 4
Contract 3D Modeler - Electronic Arts/Maxis
July 2016 - April 2017
Title: The Sims Mobile
Freelance Environment Artist - Multiple Clients
January 2015 - July 2016
Titles: Buildanauts (Touchtilt Games), Deadhead VR (Level 2 VR)
-Work remotely with multiple clients to create game ready props and environments based on specific needs
-Deliver fully completed assets to clients within given deadlines
-Using concept art or reference photos, model, UV, and texture assets for in game use
Freelance Environment Artist - Nectar Game Studios
May 2014 - September 2015
Title: Project Resurgence
-Use concept art to model, sculpt, bake, UV, and texture assets for in game use
-Test models in engine and collaborate with additional artists to maintain a consistent art style
-Communicate with art director and help develop concept art for prop assets
Contract Environment Artist - Britelite Immersive
August 2014 - September 2014
Title: Bespoke for Westfield Mall
-Assist in creating an interactive touch screen experience for a client to showcase a brand and educate users
-Collaborate with a small team to take an existing high poly environment and optimize it to run in Unity
-Model, UV and texture new, realistic assets to fill in the environment according to the needs of the client
EDUCATION
Bachelor of Science, Ohio University, Athens, Ohio, June 2012
-Major: Digital Media: Special Effects, Games and Animation
Bachelor of Science, Ohio University, Athens, Ohio, June 2011
-Major: Interior Architecture
-Education Abroad: Design in Asia (2009) - Hong Kong and Beijing, China, and Kyoto and Tokyo, Japan
ACTIVITIES/VOLUNTEER EXPERIENCE
Game Developers Conference
-Conference Associate, 2016
International Game Developers Association
-Member, 2011-present
HONORS/AWARDS
Top 10 Winner - Mini-Golf: A Polycount Contest Powered by Project Anarchy, March 2014
-Submission (titled DinoPutt!) on display at 2014 Game Developers Conference in Havok's booth
3D Environment Artist
San Francisco, California
beth.mohler42@gmail.com
www.bethmohler.com
SOFTWARE SKILLS
Maya
Zbrush
Photoshop
Substance Painter
Marmoset Toolbag
Unreal Engine 4
Unity
WORK EXPERIENCE
3d Modeler - Electronic Arts/Maxis
April 2017 - Present
Titles: The Sims Mobile, The Sims 4
Contract 3D Modeler - Electronic Arts/Maxis
July 2016 - April 2017
Title: The Sims Mobile
Freelance Environment Artist - Multiple Clients
January 2015 - July 2016
Titles: Buildanauts (Touchtilt Games), Deadhead VR (Level 2 VR)
-Work remotely with multiple clients to create game ready props and environments based on specific needs
-Deliver fully completed assets to clients within given deadlines
-Using concept art or reference photos, model, UV, and texture assets for in game use
Freelance Environment Artist - Nectar Game Studios
May 2014 - September 2015
Title: Project Resurgence
-Use concept art to model, sculpt, bake, UV, and texture assets for in game use
-Test models in engine and collaborate with additional artists to maintain a consistent art style
-Communicate with art director and help develop concept art for prop assets
Contract Environment Artist - Britelite Immersive
August 2014 - September 2014
Title: Bespoke for Westfield Mall
-Assist in creating an interactive touch screen experience for a client to showcase a brand and educate users
-Collaborate with a small team to take an existing high poly environment and optimize it to run in Unity
-Model, UV and texture new, realistic assets to fill in the environment according to the needs of the client
EDUCATION
Bachelor of Science, Ohio University, Athens, Ohio, June 2012
-Major: Digital Media: Special Effects, Games and Animation
Bachelor of Science, Ohio University, Athens, Ohio, June 2011
-Major: Interior Architecture
-Education Abroad: Design in Asia (2009) - Hong Kong and Beijing, China, and Kyoto and Tokyo, Japan
ACTIVITIES/VOLUNTEER EXPERIENCE
Game Developers Conference
-Conference Associate, 2016
International Game Developers Association
-Member, 2011-present
HONORS/AWARDS
Top 10 Winner - Mini-Golf: A Polycount Contest Powered by Project Anarchy, March 2014
-Submission (titled DinoPutt!) on display at 2014 Game Developers Conference in Havok's booth